We are hiring an Embedded Engineer with strong experience in streaming software engineering, media player debugging, and embedded Linux environments. This is a great opportunity for someone who has hands-on experience with AAMP/RDK, C++, GStreamer, and enjoys troubleshooting complex streaming issues in real-world environments.
The ideal candidate should be comfortable reviewing run logs, identifying root causes, and working closely with engineering teams to improve media playback performance and reliability.
Key Responsibilities:
Required Skills:
Tech Stack:
C++17, GStreamer, libcurl, libdash/libxml2, Widevine/PlayReady, CMake, Google Test, RDK/Yocto, Linux
Preferred Experience:
Who Should Apply:
Please apply only if you have hands-on experience in embedded/streaming software engineering and strong exposure to C++, GStreamer, AAMP/RDK, or similar media player technologies.
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