/Sound Designer

Sound Designer

OpoleRemoteplvia direct
// Job Type
Full Time
// Salary
Not disclosed
// Posted
1 month ago
// Seniority
mid
// Work Mode
hybrid
// Experience
2+ years

About the Role

Join our team as a Sound Designer and create unforgettable audio experiences in our games! If sound is your passion, we’re waiting for you. Game Dev Full-time On- site - Opole Remote Hybrid B2B Contract of Mandate Mid Requirements Our expectations: Ability to compose music in various genres. At least 2 years of experience as a sound designer/audio designer (experience in the gaming industry is welcome). A portfolio showcasing your skills in creating sounds and music for interactive media. Very good knowledge of tools for sound creation and editing. Ability to work with sound libraries and, above all, to create original samples. Knowledge of current trends in sound design. Good work organisation and communication skills. At least a basic knowledge of English. Preffered Nice to Have: Familiarity with AI tools for audio production - the ability to use AI solutions that support the workflow of a Sound Designer (e.g. automatic mixing and mastering, generating sound effects from text descriptions). Job Description Your tasks: Creating and editing sound effects and music for games. Collaborating with game designers and developers to create a cohesive audio layer. Mastering and mixing audio materials in line with project requirements. Participating in the entire game production cycle - from concept to final release. Ensuring high sound quality and optimising it for performance.

Tech Stack

music compositionsound designaudio editingsound mixingmasteringsample creationaudio libraries

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