/MID TO SENIOR SYSTEMS PROGRAMMER

MID TO SENIOR SYSTEMS PROGRAMMER

United Kingdomgbvia direct
// Job Type
Full Time
// Salary
GBP 45,000 - 65,000/year
// Salary Range
45,000–65,000 GBP / year
// Posted
1 month ago
// Seniority
mid

About the Role

MID TO SENIOR SYSTEMS PROGRAMMER Share with: Job Type: Permanent / Full Time Country/City: United Kindom Region: United Kingdom Salary/Rate: 45,000-65,000 Sector: Programming and Development Job ref: 1499355 Post Date: 22-01-2026 01:42 PM APPLY JOB ALERT Systems programmer As a Systems Programmer, you will work on developing core gameplay systems and maintaining and improving our kinematic physics to help our core team with rapid iteration of design ideas as well as helping with profiling and optimising gameplay code. being a core member of the team, you will work closely with other client programmers, designers and artists to assist with code design and the creation of development tools. We are looking for an exceptional individual to join our incredibly talented team, we welcome applications from mid-level to senior programmers who can bring a wealth of industry experience to the table. Responsibilities Work with designers and coders to create development tools to assist with rapid. prototyping of mechanics. Continue development on our new Kinematic Physics system. Monitor code performance and optimise existing code solutions. Create and maintain core game systems such as data loading and matchmaking. Create and maintain technical documentation. Assist in designing code solutions for new mechanics. Essential skills A minimum of 3 years experience in a similar role within the games industry,preferably on mobile. Excellent working knowledge of either C/C++/C# or similar languages. Strong grasp of technical details related to game performance, especially on mobile. Good understanding of physics simulation code. Strong 3D maths, engineering and problem-solving skills. Desirable Skills Hands-on experience and proficiency with Unity. Ability to communicate complex technical concepts to non-technical team members. Experience working in networked games. Experience working with data-oriented code. Passion for games and an understanding of what makes them fun. Degree with notable coding element.

Tech Stack

C++Physics SystemsGameplay ProgrammingOptimizationProfiling

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