/Cinematic Designer (fixed-term contract)

Cinematic Designer (fixed-term contract)

Bielsko-Biała, PLRemoteplvia direct
// Job Type
Full Time
// Salary
Not disclosed
// Posted
2 months ago
// Work Mode
remote

About the Role

<h2><span><strong id="docs-internal-guid-11ac6883-7fff-4a07-0824-b62589a08a40">About us</strong></span></h2><p><span>We are Fool's Theory, a company from Bielsko-Biała in Poland, creators of the game </span><a target="_blank" href="https://store.steampowered.com/app/471010/Seven_Enhanced_Edition/"><span>Seven: The Days Long Gone</span></a><span> and </span><a target="_blank" href="https://store.steampowered.com/app/1684350/The_Thaumaturge/"><span>The Thaumaturge.</span></a></p><p><span>We are a collective of experienced and creative developers, who share a simple philosophy - we believe that unbridled passion and flexible processes are what makes the perfect combo for crafting great games.</span></p><p>We are actively seeking skilled individuals to join our team to work on The Witcher 3: Wild Hunt – Songs of the Past expansion, developed in cooperation with CD PROJEKT RED.</p><p><span>Sounds interesting? Get in touch with us!</span></p><h2><strong>Responsibilities</strong></h2><ul><li><p><span>Collaborating with Animation, Art, and Design to build exciting cinematics.</span></p></li><li><p><span>Building high quality blockout for cinematic scenes in 3D software.</span></p></li><li><p><span>Processing and integrating character animations, visual effects, and camera work.</span></p></li><li><p><span>Independently maintaining and handle cinematics in a highly iterative environment.</span></p></li><li><p><span>Consulting on the planning of cinematic team goals.</span></p></li><li><p><span>Troubleshooting problems in a collaborative and communicative way.</span></p></li><li><p>Taking initiative to do creative cross-departmental brainstorming.</p></li><li><p><span>In addition to core responsibilities, you will be encouraged to take ownership of key features with minimal direction, in support of the Cinematic Design Lead and the Cinematics team.</span></p></li></ul><h2><strong>Requirements</strong></h2><ul><li><p><span>Deep understanding of cinematic language, camera work and editing.</span></p></li><li><p><span>Knowledge of Motion Builder.</span></p></li><li><p><span>Open mind and willingness to discuss and learn.</span></p></li><li><p>Proactive demeanour and strong problem-solving skills.</p></li></ul><h2><strong>Nice to have</strong></h2><ul><li><p><span>Knowledge of composition and cinematography, with the ability to analyse and apply these principles.</span></p></li><li><p><span>Experience in non-linear storytelling</span></p></li><li><p><span>Experience with DaVinci resolve</span></p></li></ul><h2><strong>We offer</strong></h2><ul><li><p>Fixed-term contract.</p></li><li><p>Flexible working hours (core hours 10:00-16:00).</p></li><li><p>Possibility to work remotely (from anywhere with a time zone difference of -/+ 2 hours from GMT+1).</p></li><li><p>English language lessons.</p></li><li><p>Working in a group of experienced specialists, often gamedev veterans, who are willing to share their knowledge.</p></li><li><p>Custom tools to automate boring, repetitive stuff.</p></li><li><p>Working with modern tools from leading technology suppliers (e.g. Jetbrains), as well as with our proprietary solutions.</p></li><li><p>Support in industry training courses, conferences and fairs participation.</p></li><li><p>Private medical insurance (Enel-med).</p></li><li><p>Access to MyBenefit platform with a possibility to co-finance a Multisport Card.</p></li><li><p>Psychological support.</p></li></ul>

Interested in this job?

Login to Apply

Use our AI to tailor your resume for this Cinematic Designer (fixed-term contract) position at Fool's Theory.