About the Role
Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.Check Us Out On ArtStation:https://www.artstation.com/liquiddevelopmentInterested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.We are currently seeking for mid to senior level 3D animators to join our team for a few upcoming projects! You are specialized in mocap cleanup and facial animations or cinematics. You will work with Maya, MotionBuilder, Unreal Engine 5. In return, you will be part of an experienced creative and supportive team working on various AAA titles!Some of the cool stuff you'll be doing:Build, establish and improve the existing structure for a high-end 3D animation teamAnimating a variety of characters, creatures, props, and vehiclesDeveloping and maintain pipeline tools in Unreal Engine, Maya, 3DS Max and Motion BuilderWorking closely with the Animation Director and Project Manager
Tech Stack
MayaMotionBuilderUnreal Engine 5